Passage One
Imagine a world in which children would be the rulers and could decide not only the outcome of each and every occurrence, but also dictate the very structure and form of the environment. In this world, a child’s wildest thoughts would become reality limited only by the extent of his or her imagination. While such a world might sound both fantastic and frightening, at least from a logical, adult perspective, it does exist. What’s more, it has been in existence for some time and is populated by hundreds of thousands of children who spend hours within its boundaries experimenting and learning. This world is not real, at least not in the traditional sense, but exists within a computer and is generated by an educational programming language called LOGO. Unlike other computer languages and programs that are designed to test children and provide applications that formally dispense information, LOGO allows children, even preschool children to be in
A. teachers
B. computer programmers
C. adults
D. children
Passage One
Imagine a world in which children would be the rulers and could decide not only the outcome of each and every occurrence, but also dictate the very structure and form of the environment. In this world, a child’s wildest thoughts would become reality limited only by the extent of his or her imagination. While such a world might sound both fantastic and frightening, at least from a logical, adult perspective, it does exist. What’s more, it has been in existence for some time and is populated by hundreds of thousands of children who spend hours within its boundaries experimenting and learning. This world is not real, at least not in the traditional sense, but exists within a computer and is generated by an educational programming language called LOGO. Unlike other computer languages and programs that are designed to test children and provide applications that formally dispense information, LOGO allows children, even preschool children to be in
A. an education testing program
B. a computer language
C. an information dispenser
D. an unreal world
Passage 3
How often one hears children wishing they were grown up, and old people wishing they were young a gain. Each age has its pleasures and its pains, and the happiest person is the one who enjoys what each age gives him without wasting his time in useless regrets.
Childhood is a time when there are few responsibilities to make life difficult. If a child has good par ents, he is fed, looked after and loved, whatever he may do. It is impossible that he will ever again in his life be given so much without having to do anything in return. In addition, life is always presenting new things to the child-things that have lost their interest for older people because they are too well-known. But a child has his pains: he is not so free to do what he wishes to do; he is continually being told not to do things, or being punished for what he has done wrong.
When the young man starts to earn his own living, he can no longer expect others to pay for his food
A. life is not enjoyable since, each age has some pains
B. young men can have the greatest happiness if they work hard
C. childhood is the most enjoyable time in one's life
D. one is the happiest if he can make good use of each age in his life
Imagine a world in which there was suddenly no emotion—a world in which human beings could feel no love or happiness, no terror or hate. Try to imagine the consequences of such a transformation. People might not be able to stay alive, knowing neither joy nor pleasure, neither anxiety nor fear, they would be as likely to repeat acts that hurt them as acts that were beneficial. They could not learn: they could not benefit from experience because this emotionless world would lack rewards and punishments. Society would soon disappear: people would be as likely to harm one another as to provide help and support. Human relationships would not exist: in a world without friends or enemies, there could be no marriage, affection among companions, or bonds among members of groups. Society’s economic underpinnings would be destroyed: since earning $10 million would be more pleasant than earning $10, there would be no incentive to work. In fact, there would be no incentives of any
A. believe that emotions are fundamental for them to stay alive
B. benefit from rewarded for doing the right thing
C. know what is vital to progress of society
D. enjoy being rewarded for doing the right thing
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