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发布时间:2024-05-26 22:27:20

[单项选择]Passage OneA. In an unrealistic way. B. In an unnatural but recognizable way.
C. In a realistic and ironic way. D. In a realistic and identifiable way.

更多"Passage OneA. In an unrealistic way"的相关试题:

[单项选择]Passage ThreeA. Being too unrealistic. B. Having a clear idea of strengths.
C. Being overly hard on yourself. D. Having an inaccurate self-perception.
[单项选择]{{B}}Passage B{{/B}}

Questions 26 to 30 are based on the passage you have just heard.

A. To study its geography.
B. To help at an archaeological dig.
C. To take a vacation with friends.
D. To do research for a physics project.
[单项选择]{{B}}Section B{{/B}}

{{B}}Passage One{{/B}}
Questions 26 to 28 are based on the passage you have just heard.

A. Nothing.
B. A lot.
C. Hardly anything.
D. A little.
[填空题]{{B}}Section B{{/B}}
Passage One
{{B}} Questions 52 to 56 are based on the following passage.{{/B}}
The poor old consumer! We’d have to pay a great deal more if advertising didn’t create mass markets for products. It is precisely because of the heavy advertising that consumer goods are so cheap. But we get the wrong idea if we think the only purpose of advertising is to sell goods. Another equally important function is to inform. A great deal of the knowledge we have about household goods derives largely from the advertisements we read. Advertisements introduce us to new products or remind us of the existence of ones we already know about. Supposing you wanted to buy a washing machine, it is more than likely you would obtain details regarding performance, price, etc, from an advertisement.
Lots of people pretend that they never read ad
A. A.To introduce their new functions.
B.To compare them with new products of the same sort.
C.To tell that they are still available.
D.To correct any impropriate information about them.

[填空题]{{B}}Section B{{/B}}
Passage One
{{B}}Questions 52 to 56 are based on the following passage.{{/B}}
Video games have become increasingly popular in both arcades and the average American home. People of all ages and from all walks of life are enjoying hours of entertainment by feeding their time and quarters into these flashing, beeping machines. Many skeptics as well as prospective arcade owners have asked what it is that gives Pac Man, Centipede, and a multitude of other popular games their magnetic appeal to millions of players. As a video player myself, I believe there are many answers to that question but three are outstanding.
Before a full-scale attack is launched against young video players for "throwing away" their quarters, one should first consider the rising costs of more traditional forms of entertainment. For instance, eighte
A. A.To justify the advantages of video games.
B.To promote the popularity of video games.
C.To contrast video games and traditional entertainment.
D.To list interesting facts in the research of video games.

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